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Join creative producer Elin Festøy as she explores how games can be used to create immersive simulations, enabling audiences to experience and reflect on the impacts of objectification and ostracism.

How is psychology linked with game development and with game play? Does psychology inspire game developers? What can psychologists learn from their unique perspective on story-telling?

The BAFTA award winning mobile game "My Child Lebensborn" has reached over 22 million players the world over with its true story of the abuse and othering of Children Born of War. Creative producer Elin Festøy is currently working on the sequel, "My Child New Beginnings", with the aim to teach players mental health literacy and best practice trauma treatment.

In this talk, Festøy will present how she uses games to create simulations that let people experience and reflect on the consequences of objectification and ostracism. Festøy is a futurist who argues that interactive experiences create reflection and change in a more impactful way than traditional narrative formats. Inviting the player to participate directly in the process of creating meaning by letting them contribute with their own decisions, results in a unique, individually-motivated, and more nuanced meaning. In so doing, it allows players to transcend beyond the binary of either agreeing or disagreeing with the linear messaging from others.

This talk will give the audience an inside peak into the world of computer game development and a fresh perspective on communicating psychological topics to the public.

Free and open to all. No need to book.